Monday, July 16, 2012

Sawau

I've been excited about showing this guy off for quite a while now. Sawau is one of the four guides I have for an upcoming story. There are three different heads here that he will be sporting throughout the story. His name actually comes from a tribe from the Fuji Islands. The Sawau tribe is know to walk one hot coals without getting burned. Since Sawau is the fire guide I thought it to be an appropriate name for him.

Sol Scout 1

The Sol Scout is from an idea that I had a long time ago (I think early high school). What if the eight other plants in our solar system are still inhabited by alien races? Each with their own culture, appearance, technology, and so on. What if these plants decided to declare war? That's where our Sol Scout comes in. Since we still haven't made that many big jumps in space technology, the suits still has the look and feel of a twentieth century space suit. There is the addition of a clip on front cloth plate similar to Kevlar, and the addition of OX, Oxygen Ten. OX is a liquid based oxygen for longer stays in hostile environments. It is extremely compact so that the Sol Scouts can also use it fire their weapons in space. As opposed to a gun powder round which take up way to much room. Originally done with blue pencil then change in Photoshop so that it can be viewed easier on here. A very rough idea to go with the rough drawing.

Sunday, July 15, 2012

Matte Paintings


It's been a while since I posted anything so I'll try and get back into the groove I had when I first started.  Up next are a few matte paintings.


This one is of Tiphares, the floating city above the junkyard in Battle Angel.


The next one is the castle above the clouds from none other then gargoyles. I wonder since Disney know owns Marvel if we are going to see this next Stark Tower, or see Goliath fight against a Spider Slayer.


Last one was for a class project. Mechanical spiders attacking New York City.

That's it for now, but there's more artwork to come soon.


Thursday, July 5, 2012

3-D Environments Study



I created these because I wanted to make a 3-D environment without creating to many poly faces. I was trying to make it detailed, but I wanted to use the textures more then trying to model them. Everything was done in either Photoshop or Maya.